A meeting with catcher Kazuya Miyuki changed the 15-year-old Eijun Sawamura's life. He said goodbye to all his friends and knocked upon the door of Seidou, a prestigious baseball school, intent on testing his own strength. There, he met many proud baseball players who were betting everything on the sport! A classic tale, yet new and fresh.
This episode serves as a recap of the first 27 episodes, showing how Eijun Sawamura joined the Seido High School Baseball team, his struggles with the JV, and his eventual rise to play in the tournament all while hoping to become the ace of the team.
Monthly Baseball Kingdom continues their recap of the Summer Tournament by reviewing the Seido, Inashiro Tokyo West regional championship game. The recap covers until Eijun heads to the mound.
At the Baseball Kingdom magazine office, Mine looks back to the summer tournament. The game between Yakushi and Seido was an exciting watch. Seido played their pitcher relay in order to face Yakushi's powerful batting lineup.
Monthly Baseball Kingdom finishes their recap of the Summer Tournament by finishing the review on the Seido, Inashiro regional championship game. The recap covers all of Eijun's pitches right up until Inashiro gets the game-winning hit off of Kawakami.
The blue road baseball club is enthusiastic about practicing for summer college. Meanwhile, the female managers looked back on the history from their appearance in Senbatsu while looking at the articles in newspapers and magazines that had been scrapped in their notebooks. The memory of the game revived from the article, the passionate feelings of Sawamura and Furuya that have been accumulated. Aiming to participate in Koshien in a row in the spring and summer, they will move further forward.
After pitching 5 innings instead of three Furuya is sent to left field and Sawamura is brought in to pitch. Sawamura has his regular amount of power but he appears to have lost what little control he had. Katoka and Miyuki realize Sawamura has the yips.
Inashiro loses by 1 at the Koshien Finals, but the game still doesn't deliver the excitement of the Seido, Inashiro showdown. At Seido, an outsider observes many of their practices before approaching Coach Katoka. Many players begin to wonder who this gentleman is and if he could possibly be a spy.
Yakushi and Seido battle again, this time in a practice game. Furuya strikes Raichi out to hold Yakushi scoreless. Sawamura gets impatient and asks permission from Kataoka to pitch, but Kataoka declines, calling Sawamura a relief pitcher and admitting that this game will determine whom the teams ace will be for the spring.
Ugumori's team celebrates their win over Inashiro Industrial while at Seidou, there is a fallout between Miyuki and Maezono. On the day of the match, Sawamura, Furuya, and Haruichi encounter Umemiya in the washroom.
Seido ends up in the fall's most competitive bracket. In order to have any chance to advance they will have to overcome regular national tournament participant Teito, a school that has advanced to nationals 27 times and won in twice. As if that weren't enough, Teito has an unrivaled first year pitcher who can see the strike zone three dimensionally. Coach Kataoka comes up with a strategy that could give Seido the ability to advance if they can pull it off, and he delivers a few words to Sawamura when Sawamura asks if he can switch to being a sidearm pitcher.
As day two of training camp begins, Sawamura is in the batting circle. However all the balls are at his feet. Sawamura is sent out to do fielding practice without having made a single hit, but he blames it all on being tired. As the training camp continues Sawamura finds himself slowly improving, though he is removed from outfield practice due to his horrible plays. Chris lets him pitch, though only into the net. Unknown to everyone, the Coach arranges three practice games for the weekend to see how everyone will do at maximum fatigue. Sawamura and Furuya are scheduled to do Saturday's one game while Tanba and Kawakami are scheduled to do Sunday's double header. One day he finds himself called into Miyuki's room. Upon entering he sees all the upper classman waiting for him. At first he thinks they are going to beat him for taking Chris's roster spot, but he secretly wants them to get to know the upper classmen who will be fielding behind them. As Day 5 hits Sawamura and Furuya are sent into the bullpen to pitch and told they will pitch both batting practice and in the bullpen on Day 6 to get ready for their game on Day 7. Meanwhile the coach starts to punish the upper classman in fielding practice by taking over the batting practice.
Seido and Teito begin playing in the rain. Every time Seido goes out to field the rain seems to pick up. Making things harder is Teito's pitcher is using his 3D strike zone to its fullest, keeping Seido from getting on base. As things pick up in the sixth the rain gets heavier. Furuya gets in the zone and throws his best pitches of the day. Everyone thinks Furuya will be unbeatable, but as the top of the sixth ends a pause is called for, ruining all of Furuya's focus.
With Miyuki and Maezono still at odds, Isashiki talks to Maezono while Miyuki seeks Yuuki's advice. Kataoka informs the team of Furuya's condition and Sawamura feels the fate of the team is now in his hands. During practice, Nabe tells Maezono that he is satisfied with how things are, while Ochiai observes the players then thinks of his future coaching plans.
Sawamura begins to follow Chris every where to try and learn more about baseball. He also sits out of some practices so he can learn how the communication of a team works. Chris finally gives in to Eijun's persistence and catches a few of his pitches. After catching them, Chris informs Eijun he must find his specialty if he is to be truly effective as a pitcher. At first Sawamura is confused. he knows his speed isn't the best and he can't throw breaking balls, so what could be his specialty. Eventually Sawamura decides his specialty is his control, but focusing solely on control lowers his speed and allows him to get slaughtered in weekend a game. Can Sawamura figure out what his specialty truly is before being demoted?
Instead of letting Sawamura pitch with the ball, Katoka sends him out to another field to focus on running during their practices. Sawamura continues to act like a zombie and a hindrance to the team. Miyuki, Haruichi, and many of Sawamura's friends from the team have the faith that he will return, but instead of trying to figure out how they can help him they focus on strengthening their own chances of being on the spring tourney roster.
Seidou High continue to expand their lead. But despite being down by five, Ugumori's team however, remain unperturbed and cheerful. Finding inspiration from Matsubara's strong will he's continued to show the team, and the cheering crowd behind them, Ugumori's batters attack relentlessly with no plans of stopping.
Days before the quarter finals, the Ouya and Seidou baseball teams prepare for their up coming match-up. At Ouya, the team practice seemingly in a hurry, while at Seidou, Ochiai expresses his disappointment in Miyuki and teaches Sawamura a breaking ball.
The practice game between Seido and Osaka Kiryu begins with Furuya determined not to give up any hits after remembering the coaches words, "go get obliterated today." The first batter nails his fastball deep to the outfield. A bases loaded walk gives Kiryu a 3-0 lead and prompts a visit to the mound by Miyuki. The visit reminds Furuya to trust in the fielders around him. Furuya begins to intentionally give up hits so his outfielders can cover for his current weakness.
Sawamura and Furuya try to move on from the loss, but Kawakami struggles. Only a few weeks are left before the spring tournament. The seniors are forced to retire and focus on their studies. Miyuki is chosen as the new Captain with Kuramochi and Maezono as the new Vice-captains. Kataoka submits his resignation, but asks to stay on until the seniors graduate.
Only two games remain before the final drawings for the spring tournament will occur, but when Yakushi calls Coach Katoka and asks for a practice game Katoka realizes he needs to make his team realize how far they need to grow if they are to have any chance of winning the spring tournament. An unexpected double header is made for the final day of practice games.
Sawamura regains the use of his inside pitch to stun Nanamori. Nanamori is forced to leave the bases loaded in the first inning. Afterwards Seido's batters continue to dominate the plate, and Sawamura refuses to let anyone on base. Seido ends with a called 11-0 game in 5 innings. After the game Miyuki comes up to Sawamura and announces he can finally contend for the ace spot. Over at another stadium Hisashi Watanabe watches the Inashiro game against Ugumori and is stunned to see Inashiro has only scored 1 run. Umemiya's aggressive yet reckless plays seems to spark Ugumori as the game goes on, despite him being picked off at the plate on what would be the tying run. As Inashiro reaches the seventh with a batter of second Umemiya, who has pitched nothing but a slow curve, is forced to unveil his power curve, which the opposition thinks is a slider. The pitch stuns Inashiro and forces a quick 3-outs. The two teams head into the eighth with the score 1-0 and the winner getting Seido in the next round.
Miyuki continues to try to get Sawamura to pitch inside and gain additional control, but his motivational speeches seem to have little to no effect on Sawamura. Sawamura begins to try to trust in his infielder's, and as he does so he sees his pitching begin to improve. While many runs are given up, both Sawamura and Furuya learn the lessons the coach hoped to have them learn in the training camp. After the game Coach Matsumoto acknowledges Sawamura's ability and praises how it can be a secret weapon if it is utilized correctly, but only with a little refining.