The BEST Episodes of Red vs. Blue
Every episode ever - ranked by fan votes!
Last Updated: Mar 15, 2020
Network: Rooster Teeth
Red vs. Blue centers on the Red and Blue Teams, two groups of soldiers engaged in a civil war. Each team occupies a small base in a box canyon known as Blood Gulch. According to Simmons (Gustavo Sorola), one of the Red Team soldiers, each team's base exists only in response to the other team's base. Although both teams generally dislike each other and have standing orders to defeat their opponents and capture their flag, neither team's soldiers are usually motivated to fight each other- if they are otherwise, neither are efficient. Teammates have an array of eccentric personalities and often create more problems for each other than for their enemies.
#1 - PSA - Get a Job
Season 12 - Episode 20 - Aired May 26, 2014
Grif and Simmons give you the down-low on how to survive in today's job market.
#2 - Reconstruction (19)
Season 6 - Episode 19 - Aired Oct 31, 2008
The Conclusion to Reconstruction: Agent Washington confronts the Meta and the Director of Project Freelancer.
#3 - Reconstruction (15)
Season 6 - Episode 15 - Aired Sep 22, 2008
The team is forced to split up in order to infiltrate command.
#4 - Fire
Season 11 - Episode 18 - Aired Nov 4, 2013
The Reds and Blues engage in a fierce battle against Locus and the Federal Army.
#5 - Reconstruction (3)
Season 6 - Episode 3 - Aired Jun 9, 2008
Wash searches out Caboose hoping for his help in finding the Meta
#6 - Reconstruction (18)
Season 6 - Episode 18 - Aired Oct 20, 2008
Under attack from Recovery agents, the Reds and Blues regroup and begin to hatch their final plan.
#7 - Don't Get Me Started
Season 7 - Episode 1 - Aired Jun 16, 2009
Sarge attempts to intimidate the Blues by announcing the Red's imminent attack. Grif reasons that killing Caboose would remove the point of waging war, as the Blue base has not received any reinforcements, and may never receive any. Sarge reconsiders the attack and contacts Command to ask for advice on dealing with the Blues. Meanwhile Grif confides in Simmons that he would rather stall the battle for years, and be facing one "shitty" enemy, than transferred to a new base and fighting five "real" enemies. Command brushes Sarge off, claiming not to know anything about a Blue team. Simmons recalls that the Reds had deleted the information on the Blues while at Command.
#8 - Evacuation Plan
Season 9 - Episode 4 - Aired Jul 4, 2011
Church tries to explain how things are supposed to be in Blood Gulch, but the Reds don't believe him. His sincerity even gets Grif to say something from inside the base, showing how he's changed since Church was last there. Carolina, helps get the extraction ship home, but not without a few technical difficulties.
#9 - Son of a Bitch
Season 9 - Episode 14 - Aired Oct 3, 2011
The Blue Team discuss which Red soldier they will kill, in order to even the teams. After much pointless discussion, Tex shoots a disguised Lopez, resulting in Lopez's body to be a mere head. Donut, thinking Simmons was the one killed, cries in sorrow after seeing his death. The Blues then decide not to kill any more soldiers. In the Freelancer backstory, Teams A and B begin their missions. Team A enters the 110 story building and York unlocks a door for them. He accidentally, however, activates an alarm, causing two Insurrection soldiers to go look for them. Back at Blood Gulch, The Reds try to make a eulogy for the death of their teammate. Unfortunately, nobody can figure out the right words to say. Simmons, however, walks up to them and is overjoyed that they are talking about him. He tells Sarge to finish his eulogy. However, Sarge says that Simmons was always there for work and talked a lot, much to Simmons' dismay.
#10 - Check Your Local Listings
Season 8 - Episode 15 - Aired Aug 2, 2010
Tex and Simmons are trying to obtain information from F.I.L.S.S. when Epsilon-Church walks in. When Church explains that Sheila keeps calling him the Director, Tex explains that there are no profiles on the Director, Church, or herself but everyone else has one. After this Simmons leaves to tell the Reds that he found out that Washington used to wet the bed. She then points out a Freelancer base somewhere in an icy area. As Tex leaves, Sheila asks Church (still thinking he is the Director) to make a journal entry. Church asks her to play one as an example. Realizing that these entries might contain answers, Church asks Sheila to transfer them to his armor and then delete the rest. Meanwhile, Grif tells Sarge that Simmons is "doing inventory stuff". Sarge asks him why he isn't helping and Grif responds saying he is on break. Sarge explains to him that "you're always on break." After back and forth arguing Grif finally goes to Simmons. Tex comes back with new armor as she prepares to leave for the icy Freelancer base. Though the other soldiers want to come, Tex only agrees to bring Church instead. Grif finds that Simmons found the devices that enable the Freelancer agents' special abilities (invisibility, time distortion, etc). Grif asks Simmons to suit him up so he can take an invisible nap.
#11 - n+1
Season 8 - Episode 20 - Aired Sep 13, 2010
Finale to Revelation.
#12 - Hell's Angel
Season 9 - Episode 16 - Aired Oct 17, 2011
As Epsilon attempts to get some one-on-one time with Tex, Sarge comes up with a plan to deal with the seismic activity. Meanwhile, Team A moves on to the next phase of their plan.
#13 - This One Goes to Eleven
Season 8 - Episode 10 - Aired Jun 21, 2010
F.I.L.S.S. starts to sound the alarms stating there is a security breach on level 'Alpha.' Tex soon chases the Reds out of the base and soon starts to beat up the reds and Simmons is separated from the group. Simmons runs to Caboose, who is in a control room, and tell him he needs a bigger weapon; Caboose presses random buttons until a rocket launcher falls down to Simmons. Simmons runs into Tucker who recruits Tucker to help distract Tex. Sarge and Grif are still getting beaten up by Tex, until Tucker pulls out his sword and draws Tex's attention away from the Reds. However Caboose accidentally 'saves' Tucker, and yells at Caboose for fucking up the distraction. Tex realizes that Simmons fires a rocket at her, and throws a teleporter door at the rocket, redirecting it at Simmons blowing up the area he was standing on. Soon Tucker, Simmons, Grif and Sarge are rejoined to attempt to fight Tex as Caboose still tries to find ways to 'help' them out while in the safety of the control room. After some major ass-kickery, Tex ends up throwing everyone, but Tucker, to the other side of the room where. Caboose then attempts to drop a crate, which Tucker and Tex are under, in order to help Tucker. After Tucker dives out of the way, Tex catches the Crate and throws it at Tucker and the reds. Tucker is able to slice the crate in half missing himself as Grif and Simmons are hit by the split ends of the crate and Sarge is covered in Med Packs. After Tucker attempts to fight Tex, he his sword stripped from him and repeatedly gets thrown into teleporters, slowly getting black stuff all over his armor. Realizing that the rocket launcher is an older model, Simmons attempts to fire it at Tex, but can't tell Tucker and Tex apart. After Simmons fires a rocket at Tex, she preforms some acrobatics in order to avoid being hit by the missile that is chasing her, running through teleporters to avoid and redirect the missile. After coming out of the teleporter unscratched, Tucker and the Reds
#14 - One-Zero-One
Season 11 - Episode 1 - Aired Jun 15, 2013
In an unknown location, Washington is heard creating a journal entry. Admitting that it has been a while since doing one, Wash decides to get up to speed: he recalls the corruption of Project Freelancer, its demise, his job as a Recovery agent, and Project Freelancer's misuse of the Reds and Blues as cannon fodder for their Freelancer agents. The only people Wash could trust was the Reds and Blues and together, they succeeded in bringing down Project Freelancer and the Director once and for all. Wash then mentions the fact that they became shipwrecked while on their way home, and fears that if help doesn't come soon, someone else may find them. Wash talks to the group - Comm tower S11 Finishing his entry, Wash hears the tank fire and sees that Sarge and Simmons are using it on their own base, with Grif still inside. Wash asks why Sarge has the tank, but quickly realizes Caboose gave it to the Reds. Sarge says that he's renovating their base, and also mentions the Blues' unfair advantage, due to the fact that their base lies under the crashed ship. Wash informs the group that they all need to ration their food supply, as they need to repair a communications dish to call for help before they run out of food. Afterwards, Caboose and Wash take the tank back to their base, in order to have a word with Tucker.
#15 - Revenants
Season 10 - Episode 1 - Aired May 28, 2012
As York and his A.I., Delta, attempt to pick a lock, Caboose and Sarge bring Epsilon up to date on recent events that led up to his escape.
#16 - The Sarcophagus
Season 9 - Episode 15 - Aired Oct 10, 2011
Team A secure the Sarcophagus and make their great escape.
#17 - Episode 50 Part 2
Season 3 - Episode 14 - Aired Mar 15, 2005
The funeral of Church and Tex, prior to the events of Season 2, takes place. Future Church continues his attempts to change things for the better, but still ends up causing the disasters he was trying to prevent: * Future Church, posing as Captain Flowers, contacts Vic to try and get him to tell the Reds to get rid of Doc, to stop the medic from being infected by O'Malley. Vic misconstrues his words to believe the Red and Blue teams have merged, but that the soldiers must not know. Thus, the Red and Blue Commands merge. * To stop them from making a robot army, Future Church tries to dissuade Lopez and Sheila from the idea. Instead, he gives them the idea himself, and they decide to build and hide a rocket-launching vehicle in the caves. * Future Church decides to fix the Red teleporter before it malfunctions and sends the characters to various places, just as Sheila rams the base. Future Church is knocked out, and the teleporter begins giving off sparks. * During the Mexican standoff where O'Malley appears, Future Church finds a rocket launcher and aims to take the villain out. Instead, he shoots and injures Tucker from behind, and again decides to retreat to the caves.
#18 - Lost in Triangulation
Season 4 - Episode 5 - Aired Sep 28, 2005
At the Zanzibar fortress, Church asks Gary whether he can translate the Alien's speech for them. Gary reveals the alien's race were his creators, but unfortunately he knows virtually nothing about the race because he was programmed entirely with knowledge of the Shisno. The Blues continue to try translating what the alien is saying, and eventually reach the conclusion that the Alien's name might be "Honk Honk". Church even believes that he figured out that blarg means yes in the alien's language, though Tex argues that it could also mean no. Meanwhile at Blood Gulch, the Reds continue Sarge's right-hand-man contest, which Donut ultimately wins. Simmons has become despondent and suicidal, and Sheila (whom Simmons believes is a figment of his imagination) tries to cheer him up by leading him back to her home, a reconstructed Blue base. Sheila reveals that she has lost many of her memories due to circuit degradation over the years. She knows that her final mission was to protect the Blue Base from the enemy of the Blues, and though she has forgotten their identity, she vaguely remembers it was an army of a different color. Simmons, immediately realizing that his life is in danger, unsuccessfully tries to convince Sheila that the enemy was space pirate cowboy monkey ninjas who were trying to round up some cattle.
#19 - Prologue
Season 13 - Episode 1 - Aired Apr 1, 2015
The space pirates raid the UNSC Tartarus for prisoners to recruit into their ranks.
#20 - Calm Before The Storm
Season 3 - Episode 19 - Aired May 9, 2005
The Reds puzzle over why the Blues were talking to the bomb, and Sarge concludes that they are trying to re-arm it as part of a pre-emptive attack strategy. O'Malley's army turns out to be extremely slow-moving: Lopez built them that way so they would win in exactly 24 hours, since O'Malley said he wanted a day of victory. Meanwhile, the Blues have finally managed to calm Andy down, but are interrupted by explosions and plasma fire as O'Malley's attack begins. Believing that the Blues are attacking, Sarge orders the Reds into battle.
#21 - Previously On
Season 15 - Episode 5 - Aired Apr 30, 2017
Investigative Journalist Dylan Andrews sits down with the notorious Reds and Blues to finally hear the full story of their actions since Chorus.
#22 - Rounding Error
Season 9 - Episode 1 - Aired Jun 14, 2011
The episode begins with Church giving another monologue which is repeatedly interrupted by Tucker's callings. Church goes to the cliff where Caboose and Tucker are already waiting to spy on the Reds who are making modifications to their warthog. As the Blues argue about what the modifications are, the Reds fire a rocket from "Chupathingy" at them. Church then hears Donut giving orders to Simmons, as if he was Sarge! Mad about how everything is so different he begins to go down to Red Base to set things straight saying "If we're gonna do this, it has to be done the right way or there's no point in doing it at all." The scene goes to many years earlier with the Director and the Counselor arguing.
#23 - The End
Season 13 - Episode 20 - Aired Sep 7, 2015
One final push.
#24 - What's Yours is Ours
Season 13 - Episode 3 - Aired Apr 13, 2015
The Blood Gulch Crew seek help from Dr. Grey in order to gain more information on the alien temple.
#25 - Out of Mind
Season 10 - Episode 12 - Aired Aug 27, 2012
Carolina faces past demons while Church rides shotgun...ish.