The BEST episodes of Red vs. Blue

Every episode of Red vs. Blue ever, ranked from best to worst by thousands of votes from fans of the show. The best episodes of Red vs. Blue!

Red vs. Blue centers on the Red and Blue Teams, two groups of soldiers engaged in a civil war. Each team occupies a small base in a box canyon known as Blood Gulch. According to Simmons (Gustavo Sorola), one of the Red Team soldiers, each team's base exists only in response to the other team's base. Although both teams generally dislike each other and have standing orders to defeat their opponents and capture their flag, neither team's soldiers are usually motivated to fight each other- if they are otherwise, neither are efficient. Teammates have an array of eccentric personalities and often create more problems for each other than for their enemies.

Last Updated: 3/19/2024Network: Rooster TeethStatus: Continuing
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Reconstruction (19)
star
9.76
34 votes

#1 - Reconstruction (19)

Season 6 - Episode 19 - Aired 10/31/2008

The Conclusion to Reconstruction: Agent Washington confronts the Meta and the Director of Project Freelancer.

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Reconstruction (15)
star
9.71
35 votes

#2 - Reconstruction (15)

Season 6 - Episode 15 - Aired 9/22/2008

The team is forced to split up in order to infiltrate command.

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Fire
star
9.71
35 votes

#3 - Fire

Season 11 - Episode 18 - Aired 11/4/2013

The Reds and Blues engage in a fierce battle against Locus and the Federal Army.

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Reconstruction (3)
star
9.69
35 votes

#4 - Reconstruction (3)

Season 6 - Episode 3 - Aired 6/9/2008

Wash searches out Caboose hoping for his help in finding the Meta

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Reconstruction (18)
star
9.68
34 votes

#5 - Reconstruction (18)

Season 6 - Episode 18 - Aired 10/20/2008

Under attack from Recovery agents, the Reds and Blues regroup and begin to hatch their final plan.

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n+1
star
9.63
38 votes

#6 - n+1

Season 8 - Episode 20 - Aired 9/13/2010

Finale to Revelation.

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Son of a Bitch
star
9.59
39 votes

#7 - Son of a Bitch

Season 9 - Episode 14 - Aired 10/3/2011

The Blue Team discuss which Red soldier they will kill, in order to even the teams. After much pointless discussion, Tex shoots a disguised Lopez, resulting in Lopez's body to be a mere head. Donut, thinking Simmons was the one killed, cries in sorrow after seeing his death. The Blues then decide not to kill any more soldiers. In the Freelancer backstory, Teams A and B begin their missions. Team A enters the 110 story building and York unlocks a door for them. He accidentally, however, activates an alarm, causing two Insurrection soldiers to go look for them. Back at Blood Gulch, The Reds try to make a eulogy for the death of their teammate. Unfortunately, nobody can figure out the right words to say. Simmons, however, walks up to them and is overjoyed that they are talking about him. He tells Sarge to finish his eulogy. However, Sarge says that Simmons was always there for work and talked a lot, much to Simmons' dismay.

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Hell's Angel
star
9.58
38 votes

#8 - Hell's Angel

Season 9 - Episode 16 - Aired 10/17/2011

As Epsilon attempts to get some one-on-one time with Tex, Sarge comes up with a plan to deal with the seismic activity. Meanwhile, Team A moves on to the next phase of their plan.

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Check Your Local Listings
star
9.56
36 votes

#9 - Check Your Local Listings

Season 8 - Episode 15 - Aired 8/2/2010

Tex and Simmons are trying to obtain information from F.I.L.S.S. when Epsilon-Church walks in. When Church explains that Sheila keeps calling him the Director, Tex explains that there are no profiles on the Director, Church, or herself but everyone else has one. After this Simmons leaves to tell the Reds that he found out that Washington used to wet the bed. She then points out a Freelancer base somewhere in an icy area. As Tex leaves, Sheila asks Church (still thinking he is the Director) to make a journal entry. Church asks her to play one as an example. Realizing that these entries might contain answers, Church asks Sheila to transfer them to his armor and then delete the rest. Meanwhile, Grif tells Sarge that Simmons is "doing inventory stuff". Sarge asks him why he isn't helping and Grif responds saying he is on break. Sarge explains to him that "you're always on break." After back and forth arguing Grif finally goes to Simmons. Tex comes back with new armor as she prepares to leave for the icy Freelancer base. Though the other soldiers want to come, Tex only agrees to bring Church instead. Grif finds that Simmons found the devices that enable the Freelancer agents' special abilities (invisibility, time distortion, etc). Grif asks Simmons to suit him up so he can take an invisible nap.

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This One Goes to Eleven
star
9.55
44 votes

#10 - This One Goes to Eleven

Season 8 - Episode 10 - Aired 6/21/2010

F.I.L.S.S. starts to sound the alarms stating there is a security breach on level 'Alpha.' Tex soon chases the Reds out of the base and soon starts to beat up the reds and Simmons is separated from the group. Simmons runs to Caboose, who is in a control room, and tell him he needs a bigger weapon; Caboose presses random buttons until a rocket launcher falls down to Simmons. Simmons runs into Tucker who recruits Tucker to help distract Tex. Sarge and Grif are still getting beaten up by Tex, until Tucker pulls out his sword and draws Tex's attention away from the Reds. However Caboose accidentally 'saves' Tucker, and yells at Caboose for fucking up the distraction. Tex realizes that Simmons fires a rocket at her, and throws a teleporter door at the rocket, redirecting it at Simmons blowing up the area he was standing on. Soon Tucker, Simmons, Grif and Sarge are rejoined to attempt to fight Tex as Caboose still tries to find ways to 'help' them out while in the safety of the control room. After some major ass-kickery, Tex ends up throwing everyone, but Tucker, to the other side of the room where. Caboose then attempts to drop a crate, which Tucker and Tex are under, in order to help Tucker. After Tucker dives out of the way, Tex catches the Crate and throws it at Tucker and the reds. Tucker is able to slice the crate in half missing himself as Grif and Simmons are hit by the split ends of the crate and Sarge is covered in Med Packs. After Tucker attempts to fight Tex, he his sword stripped from him and repeatedly gets thrown into teleporters, slowly getting black stuff all over his armor. Realizing that the rocket launcher is an older model, Simmons attempts to fire it at Tex, but can't tell Tucker and Tex apart. After Simmons fires a rocket at Tex, she preforms some acrobatics in order to avoid being hit by the missile that is chasing her, running through teleporters to avoid and redirect the missile. After coming out of the teleporter unscratched, Tucker and the Reds

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Revenants
star
9.52
44 votes

#11 - Revenants

Season 10 - Episode 1 - Aired 5/28/2012

As York and his A.I., Delta, attempt to pick a lock, Caboose and Sarge bring Epsilon up to date on recent events that led up to his escape.

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Evacuation Plan
star
9.50
38 votes

#12 - Evacuation Plan

Season 9 - Episode 4 - Aired 7/4/2011

Church tries to explain how things are supposed to be in Blood Gulch, but the Reds don't believe him. His sincerity even gets Grif to say something from inside the base, showing how he's changed since Church was last there. Carolina, helps get the extraction ship home, but not without a few technical difficulties.

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Don't Get Me Started
star
9.44
39 votes

#13 - Don't Get Me Started

Season 7 - Episode 1 - Aired 6/16/2009

Sarge attempts to intimidate the Blues by announcing the Red's imminent attack. Grif reasons that killing Caboose would remove the point of waging war, as the Blue base has not received any reinforcements, and may never receive any. Sarge reconsiders the attack and contacts Command to ask for advice on dealing with the Blues. Meanwhile Grif confides in Simmons that he would rather stall the battle for years, and be facing one "shitty" enemy, than transferred to a new base and fighting five "real" enemies. Command brushes Sarge off, claiming not to know anything about a Blue team. Simmons recalls that the Reds had deleted the information on the Blues while at Command.

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One-Zero-One
star
9.42
38 votes

#14 - One-Zero-One

Season 11 - Episode 1 - Aired 6/15/2013

In an unknown location, Washington is heard creating a journal entry. Admitting that it has been a while since doing one, Wash decides to get up to speed: he recalls the corruption of Project Freelancer, its demise, his job as a Recovery agent, and Project Freelancer's misuse of the Reds and Blues as cannon fodder for their Freelancer agents. The only people Wash could trust was the Reds and Blues and together, they succeeded in bringing down Project Freelancer and the Director once and for all. Wash then mentions the fact that they became shipwrecked while on their way home, and fears that if help doesn't come soon, someone else may find them. Wash talks to the group - Comm tower S11 Finishing his entry, Wash hears the tank fire and sees that Sarge and Simmons are using it on their own base, with Grif still inside. Wash asks why Sarge has the tank, but quickly realizes Caboose gave it to the Reds. Sarge says that he's renovating their base, and also mentions the Blues' unfair advantage, due to the fact that their base lies under the crashed ship. Wash informs the group that they all need to ration their food supply, as they need to repair a communications dish to call for help before they run out of food. Afterwards, Caboose and Wash take the tank back to their base, in order to have a word with Tucker.

Prologue
star
8.90
41 votes

#15 - Prologue

Season 13 - Episode 1 - Aired 4/1/2015

The space pirates raid the UNSC Tartarus for prisoners to recruit into their ranks.

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The Sarcophagus
star
8.87
38 votes

#16 - The Sarcophagus

Season 9 - Episode 15 - Aired 10/10/2011

Team A secure the Sarcophagus and make their great escape.

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Episode 50 Part 2
star
8.81
42 votes

#17 - Episode 50 Part 2

Season 3 - Episode 14 - Aired 3/15/2005

The funeral of Church and Tex, prior to the events of Season 2, takes place. Future Church continues his attempts to change things for the better, but still ends up causing the disasters he was trying to prevent: * Future Church, posing as Captain Flowers, contacts Vic to try and get him to tell the Reds to get rid of Doc, to stop the medic from being infected by O'Malley. Vic misconstrues his words to believe the Red and Blue teams have merged, but that the soldiers must not know. Thus, the Red and Blue Commands merge. * To stop them from making a robot army, Future Church tries to dissuade Lopez and Sheila from the idea. Instead, he gives them the idea himself, and they decide to build and hide a rocket-launching vehicle in the caves. * Future Church decides to fix the Red teleporter before it malfunctions and sends the characters to various places, just as Sheila rams the base. Future Church is knocked out, and the teleporter begins giving off sparks. * During the Mexican standoff where O'Malley appears, Future Church finds a rocket launcher and aims to take the villain out. Instead, he shoots and injures Tucker from behind, and again decides to retreat to the caves.

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Lost in Triangulation
star
8.74
39 votes

#18 - Lost in Triangulation

Season 4 - Episode 5 - Aired 9/28/2005

At the Zanzibar fortress, Church asks Gary whether he can translate the Alien's speech for them. Gary reveals the alien's race were his creators, but unfortunately he knows virtually nothing about the race because he was programmed entirely with knowledge of the Shisno. The Blues continue to try translating what the alien is saying, and eventually reach the conclusion that the Alien's name might be "Honk Honk". Church even believes that he figured out that blarg means yes in the alien's language, though Tex argues that it could also mean no. Meanwhile at Blood Gulch, the Reds continue Sarge's right-hand-man contest, which Donut ultimately wins. Simmons has become despondent and suicidal, and Sheila (whom Simmons believes is a figment of his imagination) tries to cheer him up by leading him back to her home, a reconstructed Blue base. Sheila reveals that she has lost many of her memories due to circuit degradation over the years. She knows that her final mission was to protect the Blue Base from the enemy of the Blues, and though she has forgotten their identity, she vaguely remembers it was an army of a different color. Simmons, immediately realizing that his life is in danger, unsuccessfully tries to convince Sheila that the enemy was space pirate cowboy monkey ninjas who were trying to round up some cattle.

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Repent, The End Is Near
star
8.71
7 votes

#19 - Repent, The End Is Near

Season 5 - Episode 22 - Aired 6/9/2007

Flowers/O'Malley and the New Alien are revealed to be holding Doc, Sister and Junior hostage at the underground surveillance system; Flowers mentions to Vic Jr. the plan to give Junior the sword in order to grant him unstoppable power, and that the New Alien is oblivious to their plan. Meanwhile, Church and Tucker manage to escape most of the Wyomings as the time loops continue, which Tucker states that he is aware of because of his possession of the sword, according to Wyoming. Gary is disabled after Tucker connects him to Sheila, and she traps the enemy AI behind a firewall, halting the time loops and the production of new Wyomings. The Reds decide to enter the battle in the Warthog (complete with the classic Tejano music), and take out all of the Wyomings but one. The plan is then revealed: Junior is to become the ruler of the alien race, and O'Malley plans to infect him to exploit their entire civilization in order to "win the war at any cost." Wyoming says that Tex will aid them now that she knows of the plan, and to Church's disbelief, she announces herself on an open radio channel, taunting O'Malley to "come and get her."

The Thin Fed Line
star
8.71
7 votes

#20 - The Thin Fed Line

Season 13 - Episode 13 - Aired 7/13/2015

The Reds and Blues attempt to unite the Feds and Rebels while Carolina has a word with Epsilon.

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Dish Best Served
star
8.67
9 votes

#21 - Dish Best Served

Season 13 - Episode 11 - Aired 6/22/2015

Carolina battles Sharkface while the assault team execute their getaway.

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Armonia, Part 2
star
8.67
9 votes

#22 - Armonia, Part 2

Season 13 - Episode 16 - Aired 8/3/2015

The Reds and Blues must make a sacrificial choice in order to escape the Capital.

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Calm Before The Storm
star
8.67
42 votes

#23 - Calm Before The Storm

Season 3 - Episode 19 - Aired 5/9/2005

The Reds puzzle over why the Blues were talking to the bomb, and Sarge concludes that they are trying to re-arm it as part of a pre-emptive attack strategy. O'Malley's army turns out to be extremely slow-moving: Lopez built them that way so they would win in exactly 24 hours, since O'Malley said he wanted a day of victory. Meanwhile, the Blues have finally managed to calm Andy down, but are interrupted by explosions and plasma fire as O'Malley's attack begins. Believing that the Blues are attacking, Sarge orders the Reds into battle.

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Previously On
star
8.64
11 votes

#24 - Previously On

Season 15 - Episode 5 - Aired 4/30/2017

Investigative Journalist Dylan Andrews sits down with the notorious Reds and Blues to finally hear the full story of their actions since Chorus.

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Consequences
star
8.63
8 votes

#25 - Consequences

Season 14 - Episode 11 - Aired 7/17/2016

There are no rewards or punishments.

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