On the losing side of a global war, Earth’s last free society recruits a diverse team of young pilots to control the next-generation of mecha—giant, weaponized robot bodies. These daring recruits will find, however, that their newfound abilities come at no small cost.
Doc reflects on past events before deciding his future. The gen:LOCK team is tested like never before when the battle arrives at the Vanguard’s front door.
The team must evolve further if they hope to make a stand against the Union’s deadliest weapon.
The gen:LOCK team begins rigorous training to master their mecha. The recruits get better acquainted during a rare moment of downtime. While on the gen:LOCK team’s first field mission, a new threat emerges from the shadows.
A recruit’s talent for tinkering raises concerns. Chase receives an overdue upgrade. The Vanguard goes on the offensive and engages a frighteningly familiar foe.
Earth, 2068. City by city, free society is being forcibly absorbed into a vast autocracy. One military force holds the line. One pilot could turn the tide.
On the run, the team learns more about the origins of gen:LOCK and one another. New potential allies are revealed.
The Colonel raises concerns about Doc’s residency. Chase feels the impact of absence. The new recruits are introduced to the potential of using gen:LOCK mecha for combat.
Earth, 2072. Chase tries reconnecting with Miranda and the Vanguard. Doc’s new recruits arrive with more than a few questions and one perilous secret.
While General Marin orders a much-needed reprieve, Chase considers the complex implications of his discovery, and Miranda angles for a promotion. Then, a figure from the Polity’s past emerges from the shadows.
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