The WORST episodes of Critical Role
Every episode of Critical Role ever, ranked from worst to best by thousands of votes from fans of the show. The worst episodes of Critical Role!
Voice actor Matthew Mercer leads a group of fellow voice actors on epic Dungeons & Dragons campaigns. These familiar voices bring the audience into the full experience of D&D, allowing imaginations to soar as the characters embark on adventures. This is Critical Role!
#1 - Episode 73
Season 3 - Episode 73 - Aired 9/21/2023
#2 - The Path to Whitestone
Season 1 - Episode 27 - Aired 10/8/2015
Greyskull Keep is infiltrated by ghostly attackers as Vox Machina prepares to make their way Northeast to Whitestone to confront the Briarwoods head on. Meanwhile, Keylith begins to suspect the mysterious power that seems to hold sway over Percy.
#3 - A Path of Vengeance
Season 3 - Episode 65 - Aired 7/13/2023
Bells Hells settle into their reunion, comparing notes between experiences and dealing with the consequences of past actions...
#4 - Mist and Whimsy
Season 3 - Episode 71 - Aired 9/7/2023
Bells Hells travel to the fog shrouded islands of the Shattered Teeth and meet several of the unusual denizens of the chaotic land...
#5 - For the Tempest
Season 3 - Episode 68 - Aired 8/10/2023
Bells Hells race to return to Zephrah with faith that their gains in the Grey Valley will save Keyleth and return hope to their fight...
#6 - Aeor
Season 2 - Episode 132 - Aired 4/1/2021
Having located the secret entrance to Aeor, the Mighty Nein take stock of what waits for them both above and below the ice...
#7 - Into The Greyspine Mines
Season 1 - Episode 2 - Aired 3/20/2015
After Scanlon Shorthalt brought the abomination of a Naga to it’s tortured end, the Vox Machina vowed to Nostoc Greyspine to put an end to the darkness now bubbling up out of the bowls of the earth. The team quickly gears up and makes their way into the mine, and begins a miles long trek down into the veins of Khaloor. After many hours wandering the dark, they reach a subterranean river within a massive, inky cavern where they are are attacked by a pair of umberhulks. The beasts are dispatched without too much difficulty, but in a fit of rage and shortsightedness, Grog charges toward a flickering light further off in the cavern. He stumbles across several Duergar, dark cousins of the dwarves above, as well as a skittering, four legged brain. The wretched thing is killed quickly, but not before lashing out at Grog’s psyche. The goliath’s mind is broken, and he falls to the ground in a heap.
#8 - A Race for the Prize
Season 3 - Episode 27 - Aired 7/14/2022
Bells Hells tend to their inner relationships before returning to the Seat of Disdain, but a surprising face in Paragon's Call rattles several members of the group...
#9 - The Deathwish Run
Season 3 - Episode 28 - Aired 7/21/2022
Bells Hells enter the deadly crawler race known as Deathwish, where survival is the only rule and winning is the only option...
#10 - Tangled Depths
Season 1 - Episode 88 - Aired 3/2/2017
Vox Machina enter the Water Elemental Plane as the final part of Keyleth’s Aramente.
#11 - Arrival at Kraghammer
Season 1 - Episode 1 - Aired 3/13/2015
Our story begins as Vox Machina, the heroes of Emon, arrive at the cavernous underground city of Kraghammer. After wiping out a grave threat to Emon’s emperor, Sovereign Uriel Tal’Dorei III, the band of adventurers has been sent on a journey by Arcanist, Allura Vysoren to find Lady Kima of Vord, a Halfling Paladin of Bahamut, who was drawn to Kraghammer upon learning of a great evil resting beneath it. The party get their bearings in the sprawling, dwarven city, meet a few of its more colorful denizens, and learn that the dwarves have been dealing with unnatural creatures spilling out of the mines in recent months. The mine’s overseer, Nostoc Greyspine, barely finishes explaining their troubles, when a pack of goblins and ogres come spilling out of the mine’s entrance, pursued by something far worse.
#12 - The Aurora Grows
Season 3 - Episode 49 - Aired 2/16/2023
Bells Hells travel the aurora-filled skies of the Hellcatch Valley, concocting plans and gathering allies as the days tick down to the apogee solstice...
#13 - Compulsions
Season 3 - Episode 40 - Aired 11/10/2022
#14 - Dangerous Liaisons
Season 2 - Episode 37 - Aired 10/4/2018
Live from New York! The Mighty Nein are taken aboard the Squall Eater, and Fjord learns more about his mysterious patron...
#15 - Voice of the Tempest
Season 1 - Episode 90 - Aired 3/16/2017
Vox Machina make their way to the home of the Air Ashari for the coronation of Keyleth!
#16 - The Streets of the Forgotten
Season 2 - Episode 134 - Aired 4/15/2021
Now following the Tombtakers’ trail, the Mighty Nein converse with voices of the past for clues and meet some of Aeor’s creations...
#17 - A Dangerous Chase
Season 2 - Episode 64 - Aired 5/23/2019
Giving chase to their wily target, the Mighty Nein travel north into the Barbed Fields, a dangerous and terrifying wasteland...
#18 - Path of Brass
Season 1 - Episode 74 - Aired 11/3/2016
Vox Machina begin to assemble their allies at Fort Braxio, and take the opportunity to visit the City of Brass deep in the Fire Plane to retrieve the final vestige!
#19 - Deadly Echoes
Season 1 - Episode 82 - Aired 1/19/2017
Vox Machina has made their way to the mysterious island where Raishan is hiding. But the island itself may be an ancient and terrible death trap!
#20 - The Sorrow of Molaesmyr
Season 3 - Episode 57 - Aired 5/4/2023
Bells Hells’ Team Wildemount venture deeper into the haunted ruins of Molaesmyr and search for the tower that once belonged to the imperious mage Ludinus Da’leth…
#21 - Shopping and Shipping
Season 1 - Episode 14 - Aired 6/11/2015
After allowing themselves a single night’s rest back in the city of Emon, Vox Machina sets out for their meeting with the Sovereign Uriel and the Council of Tal’Dorei. Once the Council learns of the Horn of Orcus, the gathering quickly descends into squabbling over the fate of the dark artifact. A course of action is eventually decided upon and the party then heads out into the city to gear up for the mission at hand. Everyone knows the best goods in town can always be found at Gilmore’s…
#22 - Hunter and Hunted
Season 2 - Episode 133 - Aired 4/8/2021
As the Mighty Nein tentatively explore the edges of Aeor, they debate whether to delve further into mystery or hold the line and set traps for their rapidly approaching enemies...
#23 - The Trick About Falling
Season 1 - Episode 5 - Aired 4/9/2015
Having successfully slain a dangerous Illithid and its dwarven general, the Vox Machina find themselves surrounded by a small army of Duergar. They once again take to the air, hoping to clear the war camp and travel deeper into the territory of the Mind Flayers. Not quite fast enough, they are attacked mid flight and brought crashing to the ground, within a stone’s throw of the tunnel that will hopefully lead them to Lady Kima. With some quick spell work from Tiberius and Keylith, the group is able to flee further into the bowels of Khaloor and find shelter long enough to heal their wounds. Pressing forward, they quickly realize their path is growing more dangerous with every step into the darkness. Running into a pair of ogres hauling some rather exotic cargo, the Vox Machina quickly find things moving from bad to worse.
#24 - A Taste of Tal'Dorei
Season 3 - Episode 25 - Aired 6/30/2022
Bells Hells explore Bassuras and the Paragon's Call stronghold while getting to know their new friend Dusk, whose past strangely intersects with one of their own...
#25 - Skyward
Season 1 - Episode 15 - Aired 6/26/2015
The party finishes their necessary purchases within the city of Emon in preparation for their journey. With the arrival of the Envoys of Bahamut, and the holy container in which to transport the evil Horn of Orcus, Vox Machina is given permission to embark on a Skyship to cross the Ozmit Sea toward the distant city of Vasselheim. As they traverse the expansive ocean, the ship is suddenly under siege by a band of wyvern and griffin-riding bandits, tossing the deckhands over board to their deaths. The party enters the fray, defending the Skyship, and even taking a prisoner in the process. With the battle over, and the artifact still safe, the party prepares for their arrival in a strange, foreign land…