The WORST episodes of Critical Role
Every episode of Critical Role ever, ranked from worst to best by thousands of votes from fans of the show. The worst episodes of Critical Role!
Voice actor Matthew Mercer leads a group of fellow voice actors on epic Dungeons & Dragons campaigns. These familiar voices bring the audience into the full experience of D&D, allowing imaginations to soar as the characters embark on adventures. This is Critical Role!
#1 - The Path to Whitestone
Season 1 - Episode 27 - Aired 10/8/2015
Greyskull Keep is infiltrated by ghostly attackers as Vox Machina prepares to make their way Northeast to Whitestone to confront the Briarwoods head on. Meanwhile, Keylith begins to suspect the mysterious power that seems to hold sway over Percy.

#2 - Broken Roads
Season 3 - Episode 92 - Aired 4/18/2024
Rattled and reeling, Bells Hells prepare to leave Ruidus and return to Exandria, where tensions are escalating and pressure is building…

#3 - Roots Between Worlds
Season 3 - Episode 74 - Aired 10/5/2023
Bells Hells explore the island of Kalutha and prepare themselves to take counsel from the fated wisdom of the Great Tree of Atrophy...

#4 - Hunter and Hunted
Season 2 - Episode 133 - Aired 4/8/2021
As the Mighty Nein tentatively explore the edges of Aeor, they debate whether to delve further into mystery or hold the line and set traps for their rapidly approaching enemies...

#5 - The Promise and the Price
Season 3 - Episode 77 - Aired 11/9/2023
Bells Hells' resident witches delve into the hidden horrors of Whitestone Castle and a choice is made regarding the shard of Rau'shan...

#6 - A Path of Vengeance
Season 3 - Episode 65 - Aired 7/13/2023
Bells Hells settle into their reunion, comparing notes between experiences and dealing with the consequences of past actions...

#7 - Aeor
Season 2 - Episode 132 - Aired 4/1/2021
Having located the secret entrance to Aeor, the Mighty Nein take stock of what waits for them both above and below the ice...

#8 - Phantasmal Parley
Season 3 - Episode 72 - Aired 9/14/2023
Bells Hells engage with a cursed pirate ship filled with ghosts, seeking passage across the waters of the Shattered Teeth, but a parley is not easily granted...

#9 - Shopping and Shipping
Season 1 - Episode 14 - Aired 6/11/2015
After allowing themselves a single night’s rest back in the city of Emon, Vox Machina sets out for their meeting with the Sovereign Uriel and the Council of Tal’Dorei. Once the Council learns of the Horn of Orcus, the gathering quickly descends into squabbling over the fate of the dark artifact. A course of action is eventually decided upon and the party then heads out into the city to gear up for the mission at hand. Everyone knows the best goods in town can always be found at Gilmore’s…

#10 - A Race for the Prize
Season 3 - Episode 27 - Aired 7/14/2022
Bells Hells tend to their inner relationships before returning to the Seat of Disdain, but a surprising face in Paragon's Call rattles several members of the group...

#11 - Into The Greyspine Mines
Season 1 - Episode 2 - Aired 3/19/2015
After Scanlon Shorthalt brought the abomination of a Naga to it’s tortured end, the Vox Machina vowed to Nostoc Greyspine to put an end to the darkness now bubbling up out of the bowls of the earth. The team quickly gears up and makes their way into the mine, and begins a miles long trek down into the veins of Khaloor. After many hours wandering the dark, they reach a subterranean river within a massive, inky cavern where they are are attacked by a pair of umberhulks. The beasts are dispatched without too much difficulty, but in a fit of rage and shortsightedness, Grog charges toward a flickering light further off in the cavern. He stumbles across several Duergar, dark cousins of the dwarves above, as well as a skittering, four legged brain. The wretched thing is killed quickly, but not before lashing out at Grog’s psyche. The goliath’s mind is broken, and he falls to the ground in a heap.

#12 - The Trick About Falling
Season 1 - Episode 5 - Aired 4/9/2015
Having successfully slain a dangerous Illithid and its dwarven general, the Vox Machina find themselves surrounded by a small army of Duergar. They once again take to the air, hoping to clear the war camp and travel deeper into the territory of the Mind Flayers. Not quite fast enough, they are attacked mid flight and brought crashing to the ground, within a stone’s throw of the tunnel that will hopefully lead them to Lady Kima. With some quick spell work from Tiberius and Keylith, the group is able to flee further into the bowels of Khaloor and find shelter long enough to heal their wounds. Pressing forward, they quickly realize their path is growing more dangerous with every step into the darkness. Running into a pair of ogres hauling some rather exotic cargo, the Vox Machina quickly find things moving from bad to worse.

#13 - Arrival at Kraghammer
Season 1 - Episode 1 - Aired 3/12/2015
Our story begins as Vox Machina, the heroes of Emon, arrive at the cavernous underground city of Kraghammer. After wiping out a grave threat to Emon’s emperor, Sovereign Uriel Tal’Dorei III, the band of adventurers has been sent on a journey by Arcanist, Allura Vysoren to find Lady Kima of Vord, a Halfling Paladin of Bahamut, who was drawn to Kraghammer upon learning of a great evil resting beneath it. The party get their bearings in the sprawling, dwarven city, meet a few of its more colorful denizens, and learn that the dwarves have been dealing with unnatural creatures spilling out of the mines in recent months. The mine’s overseer, Nostoc Greyspine, barely finishes explaining their troubles, when a pack of goblins and ogres come spilling out of the mine’s entrance, pursued by something far worse.

#14 - The Aurora Grows
Season 3 - Episode 49 - Aired 2/16/2023
Bells Hells travel the aurora-filled skies of the Hellcatch Valley, concocting plans and gathering allies as the days tick down to the apogee solstice...

#15 - Compulsions
Season 3 - Episode 40 - Aired 11/10/2022

#16 - Enter Vasselheim
Season 1 - Episode 16 - Aired 7/2/2015
As Vox Machina completes their journey across the Ozmit Sea, Tiberius and Scanlan engage in a strange math workshop until Kima arrives and prepares the group for the culture shock awaiting them in Othanzia’s capital city of Vasselheim. The airship touches down, and a representative from the Platinum Sanctuary escorts them and the payload, through the chilled streets to the head of their order… High Bearer Vord himself. The task is laid before them: Enter the Hall of the Exalt, an ancient vault below the Sanctuary, exterminate the invading vermin, seal away the Reliquary containing the dreaded Horn of Orcus, and return safely. Easier said than done, as some of the Hall’s defenses are active and the party is forced to traverse a number of deadly traps in hopes of being rid of the evil artifact once and for all! Destiny finds a member of Vox Machina, and they must say goodbye to one of their own for a time

#17 - Dangerous Liaisons
Season 2 - Episode 37 - Aired 10/4/2018
Live from New York! The Mighty Nein are taken aboard the Squall Eater, and Fjord learns more about his mysterious patron...

#18 - Strange Bedfellows
Season 1 - Episode 3 - Aired 3/26/2015
With Grog’s mind now silenced, the twins fall upon the last surviving Duergar. Vex’ahlia presses their dwarven captive for information. The Duergar only laughs at the barbarian’s plight, and spits out warnings of the “master” that awaits them below, before Vax’ildan finally puts her out of her misery. After an uneasy night’s rest for the party and hours of meditation for Keylith, the druid is thankfully able to restore Grog’s mind, and the Vox Machina continue down through the great cavern. They pass through a gutted goblin village strewn with corpses, and eventually spy another group of Duergar, dragging along 3 dwarven captives. Scanlan and the twins whip out their flying carpet and tail the Duergar from afar, over a thin, creeking rope bridge. Scanlon disappears from sight, and now invisible, carefully makes his way into a war camp teeming with dark dwarves, ogres, and trolls. There he bears witness to an Illithid controlling all those around him, devouring the mind of one of the three dwarven miners. After catching his companions up, the group hatches a plan to lure their enemies into an illusion and drop them to their doom, into the cavern below the bridge. It is partially successful, but then, while acting as living bait, Vax’s mind is stunned by the Illithid and he is almost dropped to his death before Tiberius swoops in to save him. With the plan now in disarray, Vex and Keylith decide to delve into the chasm below the bridge, in spite of their companions’ protests. Their instincts serve them well though, and hidden behind a subterranean waterfall they find a cave. Within it awaits a powerful and unlikely ally.

#19 - The Deathwish Run
Season 3 - Episode 28 - Aired 7/21/2022
Bells Hells enter the deadly crawler race known as Deathwish, where survival is the only rule and winning is the only option...

#20 - Downfall: Part One
Season 3 - Episode 99 - Aired 7/11/2024
In the midst of a lull in the Calamity, a group of powerful individuals embark on a divine mission to the flying city of Aeor...

#21 - The Throne Room
Season 1 - Episode 7 - Aired 4/23/2015
With an uneasy agreement struck between Kima and Clarota, Vox Machina quietly begin a search of Emberhold. Lady Kima means to strike a blow against their unseen enemy by cutting off the head of K’Varn’s military forces. The party battles their way through the fortress, and with the help of some quick thinking from Tiberius, they manage to gain the upper hand against the Duergar King, Murghol, and Ulara, his queen. The dwarven King is defeated, but victory comes at a price…

#22 - Trial of the Take: Part 3
Season 1 - Episode 20 - Aired 8/13/2015
Like their companions before them, Keyleth, Vax, and Tiberius make their way to The Slayer’s Take. Arriving shortly after their friends’ departure for the Vesper Timberlands, the trio are introduced to the rest of their own hunting party. Along with Brother Kashaw, a driven and mysterious young cleric, and a hardened dwarf by the name of Thorbir, the group receives its mission. There within the very walls of Vasselheim itself, they are to track down and kill an elusive Rakshasa that has been preying on wealthy travelers. With a little poking about in the city streets, they conclude that their only thread of information leads to the Velvet Cabaret, an exotic establishment in the Quadroads District.

#23 - The Sorrow of Molaesmyr
Season 3 - Episode 57 - Aired 5/4/2023
Bells Hells’ Team Wildemount venture deeper into the haunted ruins of Molaesmyr and search for the tower that once belonged to the imperious mage Ludinus Da’leth…

#24 - Escape from the Underdark
Season 1 - Episode 13 - Aired 6/4/2015
With K’Varn killed, and the dread god Orcus’ machinations put to an end, the party struggles with what to do next. The horn of Orcus hovers in the air, held aloft by Tiberius’ sorcery, and Vox Machina debates whether to stay or flee the heart of Yug’voril. Before a decision can be reached, several Illithid glide into the chamber of the Elder Brain, and the situation quickly turns on its head even further. The immediate threat is eventually dealt with, but the real danger is still coming. Before they are entirely overwhelmed, the party flees the pyramid as a sea of Illithid surge up its sloping walls. Catching up with Tiberius, the rest of Vox Machina scramble as quickly as they can toward the portal the Dragonborn has opened on the far shore they once entered by…

#25 - Skyward
Season 1 - Episode 15 - Aired 6/25/2015
The party finishes their necessary purchases within the city of Emon in preparation for their journey. With the arrival of the Envoys of Bahamut, and the holy container in which to transport the evil Horn of Orcus, Vox Machina is given permission to embark on a Skyship to cross the Ozmit Sea toward the distant city of Vasselheim. As they traverse the expansive ocean, the ship is suddenly under siege by a band of wyvern and griffin-riding bandits, tossing the deckhands over board to their deaths. The party enters the fray, defending the Skyship, and even taking a prisoner in the process. With the battle over, and the artifact still safe, the party prepares for their arrival in a strange, foreign land…