The war that raged between the Church and the Witches for five centuries finally ended in peace but a few short years ago. However, nestled in the shadowy places of the world, the embers of that age old conflict still smolder. Attending the Royal Academy of Magic of the Kingdom of Wenias is a struggling student named Sable, who has no memories of his time before being enrolled. At the command of Headmaster Albus, he left the Kingdom to travel to the southern reaches of the continent, where anti-magic insurgents are still a force to be reckoned with, as part of a special training regimen. Accompanying him are a party of individuals strong in both ability and personality; there's the one known as the Witch of the Dawn, Roux Cristasse, who seeks the forbidden knowledge of primeval magic in the 'Grimoire of Zero,' the genius girl Holtz, as well as the school's sole beast, Kudd. Just what truth shall they uncover in their journey to the south...?
Saybil and Professor Los are face to face with the witch who took over the field program village, but Professor Los has had her magic staff stolen from her, and Saybil still can't control his magic. Can they find a way to defeat the witch so Saybil and the gang can begin the field program and avoid expulsion?
Saybil is a remedial student studying magic at the Royal Academy. Strangely, he has no memory of his life before the academy. What's worse, his grades are so bad that the other students think he'll be expelled. But if he flunks out, he'll lose his memories of the academy, too. In order to hold on to the only life he can remember, he sets out on a dangerous journey with the Dawn Witch Loux Krystas as his school-appointed escort. Can he find a way to succeed where he has always failed before?
Kudo attemtps to break through Kady's ignorance and show him that witches aren't evil. Saybil has finally begun to refine his magical talents and embarks on experiments of his own. Hort continues to work on her feelings about letting the Tyrant live.
Having escaped the Tyrant, Saybil and the gang resume their journey to the witch village. Along the way, the bonds between them deepen as they learn more about each other. Their travels take them to a large city, where the gang decides to visit a large, luxurious bathing facility.
As Kudo struggles to escape a professional witch hunter, Professor Los races to rescue him. Unbeknownst to her, Saybil and Hort are not far behind. Can Kudo hold out long enough for his rescuers to find him? And how did the witch hunter know about the students' journey?
Now that Saybil and the gang have reached their destination, they can begin their studies in the field program. Or so they thought. It turns out that the beastfallen mercenary in the forest is the least of their problems. Can they find a solution, or will they have to risk being expelled from the Academy?
Saybil and the gang have finally begun their field program activities. However, Saybil's focus on supporting Hort and Kudo has caused him to isolate himself and neglect honing his magical talents. Professor Los hatches a plan to get Saybil to venture beyond his shop and interact with the world he knows so little about.
In the aftermath of the Remnant of Disaster incident, Holdem has arrived to inspect the village. However, given the way they were tested before, Saybil, Hort, and Kudo are suspicious. Can they uncover and overcome whatever plans he has in store?
After each stumbling in their studies, Saybil, Hort, and Kudo resolve to learn from their mistakes and work to become better mages. Although Saybil is finally leaving his shop and learning about the world, his neglect of his spellcasting remains an issue. An unexpected crisis drives home for Saybil the powerlessness of having vast magical capacity and no ability to use to use it.
Saybil has finally recovered his memories of his life before the Academy. Unfortunately, they have not provided him with the clarity he expected, so he seeks guidance from Hort and Professor Zero. Meanwhile, the Tyrant begins to adjust to life in the village.