The WORST episodes of Scrapheap Challenge
Every episode of Scrapheap Challenge ever, ranked from worst to best by thousands of votes from fans of the show. The worst episodes of Scrapheap Challenge!
Teams compete to construct junk machines, using what they can scavenge from the scrapheap.

#1 - Scrapheap Retrospective
Season 9 - Episode 16 - Aired 1/30/2008
Robert and Lisa present a look at the highlights of this years series.

#2 - Drag Sleds
Season 9 - Episode 10 - Aired 11/11/2007
In the second semi-final Woof Justice face the Turbo Taxi's for a place in the final by building the fastest Drag Sled.

#3 - Swamp Racers
Season 9 - Episode 11 - Aired 11/18/2007
In the final of this series Woof Justice take on the Beach Bums to see who can make the better swamp racer and become the Scrapheap Challenge champions 2007.

#4 - Bulldozers
Season 9 - Episode 12 - Aired 11/25/2007
In the Grand Final, this series' winners Woof Justice take on last series' winners the Powerlifters to build Bulldozers from scrap.

#5 - Paddle Boats
Season 9 - Episode 13 - Aired 12/9/2007
In this Scrapheap special a team from the UK faces a team from the US to make Paddle Boats from scrap to commemorate the maritime achievements of Isambard Kingdom Brunel.

#6 - Sofa Speedway
Season 9 - Episode 14 - Aired 12/16/2007
16 teams fight to make the best vehicles out of anything they like so expect some rather silly looking vehicles.

#7 - Best of Scrapheap Challenge
Season 6 - Episode 13 - Aired 12/7/2003
Robert Llewellyn and Lisa Rogers present the Golden Sprocket awards - the glitziest occasion in the scrap-metal calendar.

#8 - Fire Engines
Season 6 - Episode 9 - Aired 12/10/2003
Fire Engine Returning to the 'heap for the first semi-final are Surrey estate agents, Hot Property and Fifties fanatics, Rockin' Rabble. This three-round contest requires the teams to demonstrate the various capabilities of a modern fire-fighting appliance, including rescuing cutesy kittens and battling against raging blazes. Hot Property Ross Lindsay is an estate agent who works for Townends. Craig Smith and Scott House are the company's financial advisors. They are a confident team, great negotiators and have promised to play fairly. Hot Property are as safe as houses and in it to win it! For this fiery task, Hot Property are joined by Yorkshireman Kevin Sedgwick, the laidback engineering manager for Angloco, a fire engine manufacturer that builds anything from tiny water tankers for Guernsey to enormous ladder trucks for Barbados. Kevin has been with them for thirteen years. Many moons ago, he started off as a mechanic, so practical skills aren't a problem. In his spare time, he tinkers around with his two historic racing bikes and the monstrous Guzzi 1100 that rattles the windowpanes in his local neighbourhood. Rockin' Rabble Geoff Bunting, Trevor Cartwright and Philip Lodge are a team of Yorkshire Teddy Boys who intend to bring a touch of retro culture to the 'heap. They are Fifties fanatics and are ready for some rockin' and a rollin'. They've agreed to switch off their jukebox and stop living in the past to concentrate on stepping to Scrapheap success. This time, the Rockin' Rabble's technical consultant is Mike Madsen, the bubbly, youthful technical manager for Emergency One, a leading fire engine manufacturer near Glasgow. He dropped out of school at the tender age of 16 to become a computer programmer but then went back to university to study engineering and business. After his first visit to Emergency One, he fell in love with the big red monsters they build. He tinkers for a hobby and has littered the world with the badly

#9 - Welly Wanging
Season 9 - Episode 15 - Aired 12/23/2007
In this episode the Scrapheap Roadshow moves on and Welly Wanging is the objective and once again 16 teams battle it out to face the Scrapheap All-Stars.

#10 - Earth Movers
Season 9 - Episode 9 - Aired 11/4/2007
In the first semi-final the Beach Bums face the Extinguishers to see who can make the best machine capable of moving mounds of earth.

#11 - Series 7 Award show
Season 7 - Episode 13 - Aired 11/23/2008
The Challenge After winning a thrilling final, The Anoraks get their chance to take on the mighty Cat-alysts in this Grand final build. They get 20 hours' build time to construct massive machines capable of hauling tons of timber. In this weighty duel, the Grand final winners will be the ones who pull the most logs. The Anoraks With their captain Geoff Turtell absent on paternity leave, Marc Draper takes the armband and is helped by Lyndon Camidge along with Andy Cross, an old school friend of Lyndon's who comes in as a substitute. Andy is a plant fitter and HGV mechanics expert. All four-wheel-drive fanatics, they've had an amazing run of success in this year's series. Beating a team of firemen in their opening Sand Racers challenge, they went on ton win the Power Rowers and Flame Flingers challenges to reach the final. There, they took on the Hairy Hogs and won in Chariots to reach the Grand final. Helping them to try and go all the way is Mark Haile. A lorry engineer by trade, he repairs, maintains and builds them from scratch. What he doesn't know about trucks isn't worth knowing. Cat-alysts Captain Garry Preece, Shane Brading and Tim Wright make up the now legendary Cat-alysts. Jaguar engineers by trade, they are THE team to beat. They have never lost a challenge in the history of Scrapheap. Winning their first final three years ago, they went on to take their first Grand final success with a remote-controlled car. Wiping out the Barley Pickers with a Car Flinger the following year, they capped it all by winning last year's Grand Prix at Rockingham. Helping them to try to extend their extraordinary run is Richard Vincent, a true West Country character and all-round mechanical genius. He builds tractors, steam engines and dragsters in his workshop in deepest, darkest Somerset. The judge Casting his experienced eye over this heavyweight duel is Neal Davis, the chairman of the British Power Pulling association and a long-t
#12 - Series 7 Best of
Season 7 - Episode 14 - Aired 11/23/2008
It's the top ten mechanical monsters, as chosen by fans of the show. Will the number one be Car Crushers, Power Pullers or the Car Flinger episode?

#13 - Underwater Chariot
Season 3 - Episode 3 - Aired 10/1/2000
In this challenge, The N.E.R.D.S. (New England Rubbish Deconstruction Society) — the first American team to compete in the show — take on The Dipsticks, three undersea-oil-drilling platform engineers. The task of the day turns out to be a minisubmarine, which can pull two scuba-clad divers around an underwater obstacle course. The Dipsticks create an elaborate vehicle to ride in. The N.E.R.D.S. stick to their KISS (Keep It Simple Stupid) philosophy and build a James-Bond-style diver tow, a submersible engine and a propeller, which pulls the divers behind it.

#14 - Missile Launcher
Season 3 - Episode 5 - Aired 10/15/2000
This time, a team called Filth goes up against the winner of Demolition (Chaos Crew or Beach Boys) to design and build a machine that can throw a rugby football as far as possible using only their own muscle power, so no motors allowed. They have to create something that can store muscle power gradually, then release it in a controlled burst. Filth decides to ignore their expert and creates a huge cross-bow-type machine. The other team decides to pump up an air cannon to shoot the ball. And while the winner can't be revealed, one team captain manages to throw his rugby ball farther than his machine could.

#15 - Bridging Machines
Season 3 - Episode 6 - Aired 10/22/2000
Brothers in Arms go up against the winner of Bomber (3 Revs a Minute or Mothers of Invention) in a challenge to build a vehicle that can carry all four members across a 30-foot ravine. The vehicle must also be capable of both deploying a bridge and retrieving it once the team is across. The Brothers go for a van-based bridger, while their opponents use bikes.

#16 - Minesweeper
Season 4 - Episode 8 - Aired 1/23/2002
This week's challenge is to build minesweepers.The test is over two rounds. In round one, each team is given 10 minutes to destroy as many paint-bomb mines as possible in a minefield containing 20 randomly buried mines. The team that destroys the most mines in this round will be given a head-start in the next, with each mine in the winning margin worth five seconds. In round two, each minefield contains just one gigantic mine. Whoever finds the big mine first is the winner.

#17 - Mono-wheels
Season 5 - Episode 8 - Aired 12/11/2002
Wrestlers on a roll This week's machines must be right at the top of Scrapheap's 'most bizarre' list – and the test proved fascinating too. With both machines working well at the end of tinkering time, it was likely that the team that proved best at riding a monowheel would triumph. Firstly, the three members of each team had to complete a straight relay race. In round two one team member from each team had to negotiate a series of tricky turns on a circuit of the go-kart track. The team with the quickest aggregate time booked a place in the semi-finals. Round one wasn't the quickest race Scrapheap has seen. The Tunnel Ratz' TC Geraint Owen posted the quickest individual time – perhaps not surprisingly, as he was the only one to have ridden a monowheel before the challenge was announced! At the end of the round the Tunnel Ratz had a 30-second lead. In round two the Ratz' Penfold (James Lackmaker) crossed the start line and promptly lost control, which seemed to dent his confidence, and he crawled around the course. The Hammerlocks selected Steve 'Psycho' Edwards to roll them to glory, and, living up to his name and throwing caution to the winds, he powered them to a comfortable victory.

#18 - Tugboats
Season 5 - Episode 9 - Aired 12/18/2002
Boat Buoys bailed out In what was nearly a truly Titanic battle, the Boat Buoys booked a place in the final against the odds. The Boat Buoys' craft was top-heavy and leaked like ... well, like a rusty old skip with lots of holes in it. But the Martial Mechanics graciously helped out: they supplied stabilising barrels and they let the Boat Buoys use an automatic bailer, which stopped them sinking. In race one the Martials built a convincing lead, but a mechanical failure gave the Buoys victory. After a quick repair to a broken drive-line, race two got under way. The Martials were again ahead when driver Dave crashed into a marker buoy, which became tangled up with one of their screws, causing more damage and again handing victory to the opposition. The big points were reserved for the final tug-of-war round, and victory would have put the Martials level and forced a tiebreaker. The Martials were down to one screw, but that was still enough to out-pull the Boat Buoys ... until that screw gave out as well, and the Boat Buoys tugged to victory.

#19 - Marine Salvage
Season 2 - Episode 6 - Aired 10/10/1999
The challenge is to build a salvage machine capable of raising a Mini from the bottom of a murky lake and park it safely in a car park.

#20 - Power Pullers
Season 1 - Episode 3 - Aired 9/20/1998
In this episode the two teams must make machines capable of moving heavy weights.

#21 - Sub-Aqua
Season 1 - Episode 4 - Aired 9/27/1998
This week the two teams must make diving rings from the scrap.

#22 - Off Road Buggies
Season 1 - Episode 5 - Aired 10/4/1998
In this episode the two teams must make Off Road Buggies from the scrap.

#23 - Rockets
Season 1 - Episode 7 - Aired 10/18/1998
In this episode the teams must build rockets from the scrap to see who's can go the highest.

#24 - Flying Machines
Season 2 - Episode 1 - Aired 9/5/1999
In this episode the two teams must make a machine capable of flight.

#25 - Cannons
Season 2 - Episode 2 - Aired 9/12/1999
In this episode the two teams must create fully functional cannons