The BEST seasons of GameCenter CX
Every season of GameCenter CX ever, ranked from best to worst by thousands of votes from fans of the show. The best seasons of GameCenter CX!
GameCenter CX (domestically imported as Retro Game Master) is a Japanese television series where Shinya Arino, a member of comedy duo Yoiko, plays Japan's most popular classic video games and records his progress. From shooters (his worst genre) to puzzles (his best) and anything in between, Arino tackles an amazing variety of games. He is supported by his Assistant Directors (ADs) and staff, who offer moral support, tips and tricks, and occasionally take the controller and play themselves. He also gets the chance to interview game designers and to visit arcades all over Japan.
#1 - Season 2
First Aired 10/19/2004
Game Center CX was retooled thoroughly for Season 2. After a few months away, the show was relaunched in its new format. The「」quote brackets around the CX in the title were removed. Arino's Challenge was greatly expanded, becoming the main focus of each episode. TamaGe (trips) and Game Collection segments became regular features. Interviews continued through this season. Episode numbering started over in Season 2, and this official system has remained in place throughout subsequent seasons. AD introduced in Season 2: Hiroshi Sasano (#1, during the closing segment)
#2 - Season 1
First Aired 11/3/2003
The CX in the title comes from JOCX, the call sign of Fuji TV. Arino's Challenge began as a short segment in Season 1. Interviews made up most of each episode. ADs (Assistant Directors) introduced in Season 1: Naoki Yamada (M1 only) and Shinichiro Tojima (M5 onward). ADs typically "graduate" from the show after a season or two, but old favorites often return in new roles or on special occasions.