Together, Inosuke and Tanjiro successfully behead Enmu, and despite the demon's final attempt to kill the passengers, everyone aboard the Mugen Train is safe. Heavily injured, Tanjiro attempts to rest and heal. But in the calm after the battle, a new and even more powerful danger arrives, threatening everyone.
Having regained their composure, Sora and Shiro confront Izuna with Jibril's help but soon realize that the game is rigged to the point that winning is almost impossible. All hope seems lost when Shiro is apparently put on enemy control, until Izuna realizes that she is actually falling on a trap by the siblings, and enjoying the game for the first time in her life, she finally decides to go all out against them.Watch Now:Amazon
Taichi has told Chihaya about the feelings he had kept secret for so long. Now he's left the karuta club, and Chihaya's regret over failing to notice how he felt leaves her unable to play. But some new members have joined Mizusawa's karuta club, and among them is Tamaru Midori, a Class A player. She is a promising new member, but also a troublemaker.
Arata wonders why he feels so relieved to learn that Taichi lost his match, even as dark memories of a similar feeling at the Yoshino Tournament come back to him, leaving him unable to concentrate fully on his match in the finals. His opponent, Murao, realizes that Arata isn't himself and sees an opportunity, but then...
A girl named Clamy has won the right to be the next king of Elukia by her overwhelming good luck. Steph lost to her and loses the chance to become the next ruler. Just as she defeats the last challenger, however, Sora and Shiro interrupt her.Watch Now:Amazon
Suo had been controlling the number of cards taken in the Master match, but with one win and two losses in the fourth round, Harada's momentum stops his plan in its tracks by coming down to luck of the draw. Harada shows his tenacity as someone who has loved karuta and worked to become the Master more than anyone else, but Suo still manages to keep his cool. The Master match finally nears its conclusion.
Everybody is shocked after hearing that Master Suo plays karuta with 28 one-syllable cards. Chihaya, Arata, Taichi, and the other karuta club members do some soul searching as they attempt to move forward.
As both Arata and Shinobu make it to the Class A finals, Chihaya is torn between watching their match or watching Taichi and Tsutomu in their respective finals. Although Yusei suggests that Chihaya should watch Arata's match, she instead goes with Kana to support Taichi as he faces against Rion. Taichi ends up becoming focused on trying to finish his match quickly so Chihaya can see Arata's match, causing his play to become sloppy. However, he manages to get back in the game by focusing on his desire to one day beat Chihaya and wins the Class B tournament. Afterwards, Taichi attempts to bring Chihaya to Arata's match, but she instead cries with delight over Taichi making it to Class A.
The individual tournament begins, in which the players play against others depending on their class. Chihaya learns that the current queen of karuta, Shinobu Wakamiya, is playing in the Class A tournament. Chihaya comes to face against her in the second round, where she has trouble keeping up with her high speed. As Chihaya falls way behind, she recalls her first match with Arata and remembers how she used to learn karuta. Regaining her confidence, Chihaya finally manages to take some cards from Shinobu.
Chihaya's comeback is short lived as she once again loses focus whilst Megumu retains hers. Chihaya soon fights back using the techniques she learnt from her friends, pushing Megumu, who has no interest in becoming the Queen, to want to beat her. Heeding Harada's advice on not focusing on her speed, Chihaya starts to close the gap between her and Megumu. However, Megumu's teammates give her their support, pushing Megumu to become more determined.
The next mission is in Asakusa, Tokyo. Tanjiro is taken aback by the opulent Taisho Era cityscape, but soon picks up the demon’s scent there. His pursuit of the scent leads him to Muzan Kibutsuji. Tanjiro attempts to strike him down. But Kibutsuji transforms a passerby into demon, triggering a commotion. As Tanjiro desperately tries to get things under control, someone appears before him...Watch Now:Amazon
Having obtained a clubroom, Chihaya and Taichi need to find three more members to be officially recognised as a club. Kanade Ōe, a girl who loves traditional clothing, takes an interest in the club but feels dejected when she finds out they don't wear hakama. As Chihaya continues to approach Kanade about joining the club, she comes to learn about the true meanings behind the hundred poems, which helps her improve in the game. Feeling pleased by this, Kanade agrees to join the club on the condition that they start wearing hakama during matches.
Takashi is paired against Sudo. With four of the last eight from the Nagumo Society and the other four from the Shiranami Society, it feels a little like a team match between the societies. Chihaya takes an early lead, leading the audience to think they will be watching the rise of a new star instead of the return of a former Queen, but Inokuma rebounds and takes the lead.
In the next round, Chihaya faces off against the former Queen, Yumi Yamamoto, who had become downhearted after losing her title to Shinobu the previous year, showing no real confidence in her match. As the heat builds up, Yumi's coach, Kitano, forces the window open and gives Yumi some encouragement and awakens her nature of contesting cards, allowing her to defeat Chihaya.
Naru and Tami start exercising to try and lose weight in time for the event, though they soon learn the extra weight is because of stronger muscles. Meanwhile, Yaya uses her musical know-how to arrange Tami's composition, helping the girls focus on their choreography. On the day of the event, the group discover Sally had accidentally put the CD they need in her personal bag, so she sends her sister, who turns out to be Machi, to bring it to them in time for their performance. As the girls step up on stage to perform, with Machi invited to spectate, Naru starts to panic when the group starts falling off tempo and ends up messing up when she is reminded of a traumatic elementary school event.
Sergeant Honma Eiji has been assigned to the Shanghai military police. Not long after assuming his new post, he is summoned by Captain Oikawa Masayuki. Oikawa orders Honma to conduct an internal investigation and uncover an enemy agent who's infiltrated their ranks. As he explains the mission, they hear an explosion...
Naru and Hana visit yosakoi shop Masaru, where they learn of the summer Hanairo Yosakoi Festival. Hana is eager to participate through their Yosakoi Club, but to form a club, they need at least four members. As Hana performs all around the school to recruit members, Yaya asks her how she could be so happy.