The BEST seasons of Saekano: How to Raise a Boring Girlfriend

Every season of Saekano: How to Raise a Boring Girlfriend ever, ranked from best to worst by thousands of votes from fans of the show. The best seasons of Saekano: How to Raise a Boring Girlfriend!

The life of Tomoyo Aki, a highschool otaku working part time to support his BD hoarding. With remarkable luck, he bumps head-first into, Megumi Kato, the most beautiful girl he has ever seen. Naturally, the meeting twists his life into a complicated torrent of relationships. Eriri Spencer Sawamura, his half-foreigner childhood friend who's always valued her relationship with MC. Kasumigaoka Utaha, a cold, composed renowned literary genius who shoves everyone aside from our protagonist. What is this? An eroge introduction? The tale of a small not quite doujin circle, but not quite indie studio's journey through the tough territory of comiket and beyond.

Last Updated: 11/25/2024Network: Fuji TVStatus: Ended
Saekano: How to Raise a Boring Girlfriend ♭
star
7.50
50 votes

#1 - Saekano: How to Raise a Boring Girlfriend ♭

First Aired 4/13/2017

After finally completing the first route of his visual novel, Blessing Software's producer Tomoya Aki is optimistic about the future of his team and achieving their goal of creating the best game of the season. However, they still have a long way to go. For one, Megumi Katou still has an incredibly flat personality and is unable to fit the role of Tomoya's ideal heroine. The other members of Blessing Software, Eriri Spencer Sawamura, Utaha Kasumigaoka, and Michiru Hyoudou, often forget she is even there due to her lack of presence and character. Throughout the development of their game, Blessing Software learns the struggles of working in an industry where deadlines must be met and edits are made constantly, and the hardships of working in a group setting.

Season 1
star
7.27
89 votes

#2 - Season 1

First Aired 1/15/2015

Tomoya Aki, an otaku, has been obsessed with collecting anime and light novels for years, attaching himself to various series with captivating stories and characters. Now, he wants to have a chance of providing the same experience for others by creating his own game, but unfortunately, Tomoya cannot do this task by himself. He successfully recruits childhood friend Eriri Spencer Sawamura to illustrate and literary elitist Utaha Kasumigaoka to write the script for his visual novel, while he directs. Super-group now in hand, Tomoya only needs an inspiration to base his project on, and luckily meets the beautiful, docile Megumi Katou, who he then models his main character after. Using what knowledge he has, Tomoya creates a new doujin circle with hopes to touch the hearts of those who play their game. What he does not realize, is that to invoke these emotions, the creators have had to experience the same feelings in their own lives.