Facing the looming prophecy of her disappearance in just a few days, Audrey tries to do anything that will alter her fate, but a series of events bring her face-to-face with the Bolt Gun Killer.
Audrey and Nathan investigate when a gust of wind seemingly throws a woman into a wall following an argument, and the FBI agent suspects some children may have telekinetic powers.
Audrey joins in a friendly game of poker aboard Duke's ship, but the two new players soon lock everyone up and try to find a box that Duke is smuggling. Meanwhile, Audrey's boss arrives in town and demands answers.