Konomi Kasahara, a junior high school girl, has made a big name after winning numerous competitive puzzle game tournaments. The story begins when she finds a sports climbing club in her high school. Using special skills other than that of puzzle games, Kasahara becomes fascinated with climbing.
The Kanto Bouldering Championships enter the semifinal stage, which brings with it its own set of challenges, but it might actually be right down Konomi's alley...?
The Kanto Bouldering Championship begins, and Nono's unusually down on her chances this time around.
Konomi asks Mimu for advice on how to climb faster. Will she break the 15 second wall as the Combined Cup draws ever closer?
Konomi's impressive performance gives Hanamiya a real shot at victory. Can Jun follow up?
According to the captain, Sayo, Konomi's problem is a lack of fitness, which can be solved by a training regimen that includes climbing a rather notorious rock...
Jun's back! As the Hanamiya team works together again, they identify one problem area: speed climbing.
The Combined Japan High School Cup approaches its climax with Kokureikan looking truly insurmountable. Can Hanamiya prevail?
Konomi has built up a resume for herself by entering competitions left and right. And in the latest one, she runs into Anne, who has an unexpected proposal.
Following Konomi and Jun's showing, Sayo feels the need to put Hanamiya on her back as its captain. Meanwhile, can Konomi keep going?
Now in high school, Kasahara Konomi's looking for a club to join when she finds a climbing wall on campus.
Konomi suddenly finds herself making her competitive debut at the Spring Climbing Championships, and she's willing to take any advice...?
Now with more stamina and strength, Konomi goes back to get her revenge on the Anti-Monkey Rock before the Kanto Championships begin.