#1 - Don't Be A Negaton 8.46
Season 1 - Episode 5
The Warden invites his favorite motivational speaker, D.L. Diamond, to Superjail.
#2 - Terrorarium 8.29
Season 1 - Episode 6
The Warden holds a science fair and declares himself the winner for inventing the Terrorarium, a snowglobe containing miniature jungle filled with dangerous, carnivorous insects.
#3 - Dream Machine 8.21
Season 1 - Episode 8
The Warden tries to stop a riot by monitoring the inmates' dreams.
#4 - Time-Police (2) 8.16
Season 1 - Episode 10
With the Warden missing, the Superjail staff tries to make it in the real world. Meanwhile, the inmates of Superjail adopt a peaceful, pastoral lifestyle as they await the Warden's return.
#5 - Cold-Blooded 8.15
Season 1 - Episode 4
An Ed Gein-like serial killer is mistakenly captured by Jailbot instead of Jacknife, putting Superjail on edge. To investigate his grip on the inmates, the Warden sends Jared undercover as a inmate. When the new arrival accidentally kills himself, Jared takes the credit and becomes admired by inmates as Superjail's most violent resident. Meanwhile, the Twins hack into Jailbot and control him like a video game.
#6 - Troubles With Triples 8.14
Season 3 - Episode 6
The Warden's new plans for Superjail are interrupted by visitors for the Twins.
#7 - Superjail Grand Prix 8.11
Season 2 - Episode 9
The annual Superjail Grand Prix is held, with the winner being offered their freedom from the prison. However, the Warden competes with the help of a kidnapped ringer. The Warden's team gets into a clash with Lord Stingray right at the race's end, and as the Warden and Stingray fell out of the cars, Jacknife—who was in the Warden's trunk—wins and is released.
#8 - Time-Police (1) 8.05
Season 1 - Episode 9
Faced with overcrowding in his prison, the Warden decides to make Superjail into a franchise, but is arrested by the Time Police to stand trial for devastation this decision causes.
#9 - Hotchick 8.00
Season 2 - Episode 4
The Warden appoints a new security guard to the jail. The Twins are incredibly anxious about the new guard, as they seem to have past relations with her.
#10 - Combaticus 7.84
Season 1 - Episode 2
The Warden and his staff unearth an ancient fighting arena. It is reactivated in an effort to decrease the high inmate depression level and becomes a Thunderdome-like chance for the inmates to fight to the death for freedom. The Twins attempt to sabotage the arena with Combaticus, a fighter created from their DNA.
#11 - Ghosts 7.83
Season 2 - Episode 6
Things have been getting freaky in Superjail! Blood is dripping down the walls, random objects are floating, skulls and spirits are showing up in pictures. It seems Superjail! is haunted! It's up to the Warden to get to the bottom of this and get rid of these ghosts once and for all.
#12 - Superbar 7.79
Season 1 - Episode 1
The Warden opens a bar in Superjail, the Superbar, in an attempt to get a date with Alice. Things take a turn for the worse when Jared falls off the wagon and becomes drunk.
#13 - Best Friends Forever 7.77
Season 2 - Episode 1
Jailbot, while carrying Jacknife, is shot down in hostile territory. Jared and Alice end up running a gambling ring with the inmates over who will kill the other/survive longer. Meanwhile with the Warden, he tries to live without Jailbot, and do Jailbot's duties around the jail. In the end he goes crazy, and convinces himself he is Jailbot. This episode is the third in which Jacknife in not imprisoned in Superjail.
#14 - Sticky Discharge 7.71
Season 3 - Episode 4
Superjail finally must deal with their first parolee.
#15 - The Budding of the Wurbuxx 7.65
Season 2 - Episode 8
The Warden suspects the inmates are on drugs after his movie night flops; Alice helps the Twins with a sensitive issue.
#16 - Gay Wedding
Season 2 - Episode 5
Two inmates, Jean and Paul, decide to take their relationship to the next level and get married in the romantic halls of Superjail! When the Warden learns of the plans, he and Alice intervene, taking over the finer details of the wedding with excitement and fervor.
#17 - Mayhem Donor
Season 2 - Episode 2
An Accident in the Jail causes Jared to mutate. Meanwhile, the Warden's plans to sell organs on the black market backfires when the stored organs fuse into a monster that goes on a rampage through the jail.
#18 - Superstorm!
Season 4 - Episode 5
It's Superjail's annual Field Day, and Warden is dead-set on winning the Three-Legged Race this year. As such, he builds himself the perfect partner: A walking weather machine named "Sunshine". Using Sunshine to create weather anomalies that distracts the competitors, Warden cheats his way to victory. However in his gloating Warden breaks his remote controller for Sunshine causing it to develop its own will and abandon Warden. Sunshine promptly creates dangerous weather anomalies all over Superjail, destroying the Candyland section in the process which enrages Warden (as it's his favorite place in the prison). Meanwhile, Jared is crying over losing Sharice to The Doctor who makes multiple attempts to take his new relationship with her to third base. His plans backfire when Sharice blindly ignores his advances, leading The Doctor to create a Frankenstein-style clone of her with slutty tendencies. Which Jared finds first. In the end, Sharice and Jared reconcile while The Doctor decides to stick to using the Sharice clone he made for his libdo.
#19 - Ladies Night
Season 1 - Episode 3
A carrier ship for the female prison "Ultraprison" crash-lands in Superjail. Ultraprison's "Mistress" and the Warden arrange a ball for their inmates as part of a bet to see which set of convicts can act more refined. The Warden gets to keep the female prisoners if he wins the bet; if the Mistress wins, she gets Superjail.
#20 - Stingstress
Season 3 - Episode 1
Superjail is taken over and becomes co-ed. The Warden has to rise back to power with a little help.
#21 - Mr. Grumpy-Pants
Season 1 - Episode 7
Jacknife's latest crime results in him accidentally kidnapping a little girl with cancer as Jailbot drags him back to Superjail. A disfigured inmate, discovering it is the girl's birthday, decides to throw her a party. Meanwhile, the Warden conjures his gremlin-like inner child, which tries to kill the girl, as she makes him feel old.
#22 - Burn Stoolie Burn
Season 3 - Episode 10
The Warden learns a little about friendship and a lot about fire from an inmate.
#23 - Vacation 7.64
Season 2 - Episode 10
The Warden takes the inmates and staff on a pleasure cruise aboard his ship.
#24 - Lord Stingray Crash Party
Season 2 - Episode 3
A surprise castaway seems like the perfect friend for The Warden, but this new visitor may just have ulterior motives underneath his warm exterior.
#25 - Uh-Oh Magic 7.52
Season 3 - Episode 3
The Warden runs a magic show until he has problems when his ventriloquist dummy becomes the star of their show.